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Production Rules


These rules represent the above body of knowledge:

Number : 1 Theme : Forest

IF ?R

Distance (Fire_Frequency = 4) is little

Distance (Fire_Frequency = 3) is very_little

THEN Dynamic is little (1)


Number : 2 Theme : Forest

IF OR

Fire_Frequency = 2

Fire_Frequency = 1

THEN Dynamic is middle (1)


Number : 3 Theme : Forest

IF Fire_Frequency = 0

THEN Dynamic is big (1)


Number : 4 Theme : Forest

IF AVG

More Dynamic is big (1)

More Distance Forest is little (0.5)

THEN More Forest_Growing is big (1)


Number : 5 Theme : Forest

IF Altitude >1700

THEN Forest_Growing is impossible (1)






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